No mutant digivolution implemented yet, so punishment for not flushing
your poop will only go as far as draining your digimon of
happiness/discipline and increasing your care mistakes.
Botamon is the only baby available, which leaves you with Koromon,
[Black/Toy/Clear/OG]Agumon, [Geo/Blue/OG]Greymon, Tyrannomon,
Monochromon to toy with. The lego mons don't digivolve in this version.
/!\ Warning /!\ You have no means to regen hp/mana in this version of
the game. Once you drop to 95%, you stay there until you take another
hit! That being said, move attribution isn't a thing yet so mana
consumption isn't possible as is. Enemies have moves though, watch out!
Although some stuff seem to be here at first glance, they're not
implemented. On top of my head, I can list the harsh training and long
schedule toggles, but feel free to ask in case of doubt, there's prolly
more to tell.
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Survival guide in my prototype:
Come at me with your feedback, my body is ready!